A project for the 72h gamejam in GameDev/DesarrolladorES area of Campus Party Valencia 2010 and my fourth Lan Party that I assisted with my coleagues from Stratos-AD. A 2D platformer-puzzle adventure with the mechanic of create and destroy the path to reach the exit by the action of eliminate the enemies in the correct order.
The restrictions of the gamejam was: black & white, puzzles and create & destroy.
The game won the 1st prize of the gamejam, and later became the seed for Grey Infection project for XBox Live Indie Games on Xbox 360.
P.D.: The name of the team, The Ex3perience, was idea of my teammates, not mine, as a funny joke on my 😝
First attempt with TLSA Engine and Visual Basic 6.0
The initial idea was to develop the game using the current TLSA Engine in Visual Basic 6.0, but after 48 hours (of 72h in total) we found a critical bug related with Visual Basic 6.0 compiler and a reference issue in the engine that cannot be solved.
In parallel, our artist, Jose Zanni, also a developer profile too, surprise us with a functional version of the proposed game in Flash and Action Script 2, taking advance to the ease moving the vectorial assets from Adobe Ilustrator to the Adobe Flash editor.
White & World exists and won the first award thanks to him.