The Sleeping Troll is a transmedia publishing project, which begins its journey with a line of children’s stories inspired by the life of the village Morata de Tajuña.
You can read them in physical format or through an application in which you will have the possibility to live them interactively, listen to them, try different languages… A world of possibilities for you and for the little ones in the house!
My only incursion on Android as professional was this two projects in Flying Beast Labs after finish the development of MEGA Sport Training. My main task was to develop a little engine over Unity to ease compose different 3D scenes in a shared empty space, with smooth camera transitions and travelling betwen the “pages” of the story and with ease touch/gesture controls.
For the engine I developed some tools to ease setup, various settings of the game and the scenes, like the audio sources, or events to awake or sleep animations or other elements in/out the scene. This tool allows to make edits in runtime and ease review when the game is stop to decide which changes are saved or discarded. Take in count that then, Unity has not the nowdays feature that allow to persist changes in runtime (this games was developed with Unity 2018).
I also worked as Technical Artist helping the artists to optimize the models and materials to achieve a good performance on average Android mobiles in these years.