A game made for the Malaga Jam Weekend VI & Ludum Dare 39 gamejams. A game made in 48h!
A 2D platform game with a gravity and energy mechanic. The player only can move on floor and shoot his weapon. Each shoot invert the gravity on entire level, enemies included, and each shoot consume a part of the player soul.
If the player consumes his soul, then he will die instantly. The player can restore his soul when not shooting his weapon during a short time.
This game shared the MalagaJam and Ludum Dare themes: Atraction & Running out of Power.